This is a list of incidents in the game. A incident description, people and elements on scene and possible suggestions are provided.
Note that duties in cities start at zero.
Consider this list as possible spoilers. Use appropriate caution.
|Operator discretion||The operator may choose whether or not to dispatch units.|
|Instruction dependent||The operator's instructions may affect the incident.|
|Situation dependent||The events after units arrive on scene may require additional units.|
|Call dependent||The information given by the caller will decide what is necessary.
There are randomly selected responses by the caller.